Draw circles, ellipses, hearts, and curves that regular functions can't make
Most functions you've seen have the form y = f(x) — one y-value for each x. But what about circles, loops, and curves that double back on themselves? Those need a different approach: parametric equations.
Instead of y depending on x, both x and y depend on a third variable t (think of it as time). As t increases, the point (x(t), y(t)) moves and traces out a curve. The classic example is x = \cos(t),\; y = \sin(t) — as t goes from 0 to 2π, the point traces a perfect circle.
In this lesson, you'll start with that circle, stretch it into an ellipse, create wild Lissajous figures, and even draw a heart — all by changing the parametric formulas.