⬇️ **Free Fall & Bounce!** Three balls are suspended at different heights: - 🔴 Red: **5 meters** — lands in ~1.0 seconds - 🔵 Blue: **10 meters** — lands in ~1.4 seconds - 🟡 Amber: **15 meters** — lands in ~1.7 seconds Press **▶ Play** to drop them all! Watch them bounce (they lose energy each time). Ask me: - *"Why do they land at different times?"* - *"Add a ball at 20 meters"* - *"What speed is the blue ball when it hits?"* - *"Do heavier objects fall faster?"*

Free Fall & Bounce

Drop objects — watch gravity pull them down at 9.8 m/s²

Every object near Earth falls with the same acceleration: g = 9.8 m/s², regardless of mass. This is free fall — the simplest motion in physics.

The key formulas:

  • Distance fallen: s = \frac{1}{2}gt^2
  • Velocity: v = gt
  • Time to fall from height h: t = \sqrt{2h/g}

In this simulator, objects fall and bounce when they hit the ground (with energy loss each bounce). Press ▶ Play to release them. Ask the AI to add more objects, change heights, or explain why a bowling ball and tennis ball hit the ground at the same time.

Do heavier objects fall faster?
No! Galileo demonstrated that all objects fall at the same rate regardless of mass (ignoring air resistance). A feather and a hammer dropped on the Moon land simultaneously — Apollo 15 astronaut David Scott proved this in 1971.
What is the free fall distance formula?
Distance = ½gt², where g = 9.8 m/s². After 1 second: 4.9 m. After 2 seconds: 19.6 m. After 3 seconds: 44.1 m. The distance grows as time squared — each second you fall farther than the last.
Why do the balls bounce lower each time?
Each bounce loses energy — the coefficient of restitution is 0.6, meaning the ball keeps 60% of its speed after each bounce. After several bounces, it barely moves. Real objects lose energy to heat, sound, and deformation.
How long does it take to fall 10 meters?
Using t = √(2h/g) = √(2×10/9.8) ≈ 1.43 seconds. The ball hits the ground moving at v = gt ≈ 14 m/s (about 50 km/h).
What is terminal velocity?
In real life, air resistance increases with speed until it balances gravity. The object stops accelerating and falls at constant "terminal velocity" — about 200 km/h for a skydiver and 10 km/h for a raindrop. This simulator ignores air resistance.